
Concept drawings done in Photoshop.

Real-time model, Maya Hardware render.

High-poly sculpt, Zbrush render.
Etienne
About the Project
Etienne is the protagonist of the game
Hors de Combat, a classroom project I participated in.
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My Role
Everything.
Concept, modeling, UVs,
texturing, shading.
Software: Zbrush, Topogun, XNormal, Maya and Photoshop.
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