Daniel Bohrer
3D Artist | Creative Director | Masters student
tellme@danielbohrer.com +1 778 233 7794 | Resume
Soldier

About the Project
This is a personal project, started to practice texturing and low-poly modeling. It's currently a work in progress.

Client: Personal project
Studio: --

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My Role
Everything in this project was done by myself. The stages were concept, sculpting, detailing, low-poly retopology, texturing, lighting and rendering.
Currently I'm working on the textures for the real-time version.

Software: Zbrush, TopoGun, Photoshop, Maya and Mental Ray.

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