Christmas Carol

About the Project
Online application for Disney's A Christmas Carol. The website launched around Christmas 2009 and allowed the user to post customizable 3D ornaments on the tree. As people participated, the tree grew going through the six stages we created.
Client: Disney International
Studio:
WeAreDigital
3D Artists: Daniel Bohrer and Lucas Kazakevicius
_______________________________________
My Role
I acted on the
3D Creative Direction, working together with the web studio to develop the scene. As a
3D artist I was responsible for the creation of the environment surrounding the tree (except for the mountains) and the creation and distribution of the ornaments in all six variations of the tree. I was also responsible for the real-time ornaments that the users could customize.
Software: 3ds Max, Mental Ray and After Effects.
back